Prerequisite: American Distillation and Preaching Forgiveness As He Went (one hour in-game after completion). Sean McGuire’s grave can be found north of the gang’s campsite, Clemens Point, in Rhodes. A more dangerous route is just to go behind these buildings, but there are a lot of trees here and it is extremely easy to hit one. Rhodes is very nearby camp, and Saint Denis is not that far either. Prerequisite: Magicians For Sport, Sodom? When you get to Shady Belle, dismount your horse and walk towards the manor. Use your favorite weapons here to finish them off, and this final group of stragglers shouldn't pose too much of a threat. He'll try to convince her to perform in this fake shown he's putting together, and manages to convince her to stop the coach so he can hear her sing. Catherine Braithwaite runs the estate, and Hosea thinks there is money to be made if they can somehow get in the middle of these two, rich families and their feud. It is time to do a little sprucing up of the place now, as your caravan gets very particular about how many corpses are rotting about. Charles will see the blood on the floor, so follow him outside to where it leads. You can even do The Smell Of Grease Paint, which isn't in Lemoyne but isn't too far north in the town of Van Horn along the eastern coast. A good bit of cover I found is just along the road here. Head out with Trelawny and get back on your horse. Another rider should come into view a little ways down, and once again you want to use your Dead Eye to score a headshot. You will likely need to move to other cover when you finish clearing out the one side of town, so move over next to the cart closer to Micah. You have an option here now, and you can either crack the safe or blow them open with dynamite. The rest of the group will arrive at this point, and after telling Mr. Pearson and Ms. Grimshaw to work their magic, he asks you to take a ride with him. We want to continue on the southwestern direction for quite a while, and keep going directly southwest until you hit the edge of the Braithwaite property. Of course, that increases your chance of bumping into something, but it really is a lot faster. Once you clear this group out, Micah will notice that almost all the Grays are dead. Now, lock on to the guy holding Bill hostage, then lock onto the head of the guy left to him. To do this on a replay, you need to strategize when you use your Dead Eye. The good news is with only five enemies you can use Dead Eye for all of them very easily. So maybe she would've been less bored just staying in camp. You can skip the whole introductory dialogue where Lenny discuses the best approach to confront them this way and it'll save an entire minute. The man you'll be looking for will be towards the north end of the objective marker, sleeping in a makeshift camp. Sadie tries to ride off, leaving you to shoot the oncoming enemies. Uncle receives a tip-off and rides out with Arthur, Charles and Bill to rob a wagon carrying payroll. You'll see an objective marker above Dutch once it does. Get on your horse and follow Beau. Fend off the Lemoyne Raiders in less than 1 minute. Go for headshots to speed things up, actually locking on to make sure you are guaranteed a hit. Where it gets tricky is if you are playing through on a replay because you will have no Dead Eye refilling items on you. If you check the prompts at the bottom of the screen, you'll see one analog stick raises the glass while the second pours the bottle. Climb on your horse and ride with Lenny towards Shady Belle, which is their headquarters. While it’s anticipate to release on PC at some point in the future, there has been no official word from Rockstar Games regarding a PC release. You need to keep a close eye on Lenny, because he can and will die during this fight if you let him get overwhelmed. Sneak in and go right into the tobacco fields. Center the screen on the target, aim, and then go into Dead Eye as soon as you are centered on their torso. Gallop as fast as you can, and you'll have plenty of stamina even on your replay horse. © 2021 GAMESPOT, A RED VENTURES COMPANY. The deputy will be driving, so all you have to do is sit and listen to the dialogue. Start swinging back and forth as soon as you can, and be prepared to mash the next button that comes up as soon as you see it to grab the file as quickly as possible. This does lead to a slightly different encounter, so the strategy will vary somewhat depending on which way you pick. Keep an eye on the mini-map to see where enemies are coming from because they can drain your health very quickly. After you stealth kill the guy that comes down to look for you, you will get some throwing knives. The trail will lead you over the train tracks, and to a couple of men sitting in the forest nearby your camp. Red Dead Redemption 2 - Capítulo 3: Clemens Point - Publicidad: el nuevo arte americano - Partes I y II . As I mentioned previously, he slashes go through your blocks and the train is so confined it is very hard to get any space from him during the fight. Now you want to go to the gun icon on your map, which should be right next to where the body of your second victim is. Apparently Hosea's plan is to introduce himself to the man of the house, who happens to be a lady. He'll hand over your reward when you talk to him, and quickly read through Penelope's letter. Go over to the boat and just sail out of the red, restricted area. This means you can't use any weapons in the town or in other parts of the area. From here, you have a whole bunch of not great scene for you. This will be fairly easy, and if you check the general section of this mission's walkthrough you can find all five codes. He doesn't have your money either (surprise!) You want to immediately run to the closest bit of cover, which will be two crate next to a tree (shown below). Kill the O'Driscoll gang members that beat and shot you. As soon as the dynamite goes off, Lemoyne Raiders show up to yell at you about destroying their stuff. As soon as she parks, begin searching your mini-map to find the direction of your targets. The game will tell you when its time to kick the door down, so wait for that and come in with guns drawn. Beware of the two patrolling guards between these fields, and crouch walk quickly behind them soon after they pass you. Go inside and use Eagle Eye to search for clues. Make sure you are fully stocked up on Snake Oil or Chewing Tobacco going into this mission, because these will both restore your Dead Eye core without counting as a healing item. You will get an alert saying "return to Sean" while you're doing this, but you don't actually have to and he'll kill the guard without you. Most of the time you would automatically fail, but you can fight Anders as many times as you need to and as long as your time limit from only the successful fight does't go over 5 minutes 30 seconds, you will get credit for the requirement. Upon discovering the place, Arthur and Charles decide that it is not a good place for camp. If you're lazy and don't feel like doing all the required hunting, you can just purchase these upgrades from a fence once you reach the upgrade. For Red Dead Redemption 2 on the PlayStation 4, a GameFAQs message board topic titled "White dot at Arthur's tent on camp map". Location map Try to be quick here, popping up quickly for a brief Dead Eye aim and headshot and then dropping back down. It is rough. He'll get the door in, but once you're inside you run into a different problem. Still, the money seems worth the risk so Arthur agrees. Someone rides off with you, you wake up at a cabin, and Colm himself comes down to talk to you. Just go at a decent speed and Arthur will tell you when he finds a number. Tell Hosea you still want to go fishing when asked and then catch a single fish while in the boat. Use the rest of your Dead Eye as needed to kill any of the stragglers. This will take some practice to get right, but it is absolutely necessary for this mission and a lot of others coming up shortly. You won't even need the codes though as you can just do it yourself by feeling the vibrations. If you use these three shortcuts, you will be well ahead of Dutch by this point and can likely just trot into camp for your victory. Once Sean is ready, he'll jump on a horse and you should mount the other one. As soon as the third one has been killed, more shots will ring out from the nearby barn. Follow Charles, and the three bounty hunters will eventually disappear in the cornfield. There will be another guy with his back to you looking down at your weapons. It is very tough, and really tests your skills at the game. This battle is a lot easier than your last one. There is no danger along the path there, but you will learn that Beau's family is still quite rich. Again, this mission is an absolute pain to get a gold medal on so skip it if you're just going for the trophy. rdr2 micah mission chapter 3. Now run right back the way you came. Eventually, Micah will want you to move to the gunsmith with him. After following Hosea for a while, you'll run into some law enforcement with some criminals in their wagon, and one of those criminals unfortunately happens to be Trelawny. Keep referring to your mini-map to see where the last of the enemies are at, and keep on activating your Dead Eye whenever possible to make things easier. If you find any stationary ones, you don't have to use Dead Eye if you prefer not to. Complete the mission without taking any health items. Version: 1.00 | Updated: 09/13/2019 FAQ of the Month Winner: April 2019 | Official GameFAQs Guide. The adjacent room with a staircase is clear, and Arthur warns anyone upstairs that he's coming for them. After both American Distillation and Preaching Forgiveness As He Went are completed and one hour passes in game, Bill will have a mission for you in camp. 188 notes Aug 19th, 2020. You just need to follow the path for now, so keep up with the yellow trail on your mini-map. Later, he takes part in the mission to help rescue Sean along with Arthur, Charles, and Trelawny. Mash the indicated button to get him off of you, and you'll toss him from the train. You'll just need to follow the button prompts here, and if you don't get it your first time you probably will your second time since you are more familiar with what's coming. There will be enemies on both side of the road, but from the position you start in most of them will have a hard time hitting you. Go back inside and grab all of the cash. A rifle works well here since they will be a decent way from you, so quickly pop out when you have a target and use Dead Eye to get off a quick headshot. Legendary Bluegill. Lenny then asks you to scope out the scene using your sniper rifle. The map below will show where the three enemies you need to kill are and also number them in the preferred order you should kill them. Aim at one to lock on, go into Dead Eye, and then lock onto their head for a quick headshot. Hit him two to three times each time you dodge an attack, and then repeat the strategy of blocking while moving backwards to avoid another one of his slashes. Just keep headshotting everyone, and if you find yourself in need of some Dead Eye retreat back inside the gun store briefly to refill in safety. The faster, and more dangerous, option is just to make a b-line to your camp icon. You'll see the enemies when they're fleeing, and you can try to get another headshot or two in during this time if you feel like you might be a bit low. This early part is all fairly scripted without too much room for improvement. You'll find Abigail in camp, and if you go and talk to her, she'll inform you that John and Hosea are by the moonshine stash and need your help. As long as you are in the fields themselves the guards can't really see you, so you can walk around and pour in here without much worry. Then it does. From here on out you can return to these two to sell stolen horses. Clemens Point is a camp hideout in Red Dead Redemption 2 and Red Dead Online in the Scarlett Meadows region of the Lemoyne territory. He wants your help in passing her a note (which hopefully says more than "do you like me please circle one - yes no maybe") and some jewelry. So instead of following the yellow path directly, we are going to ride in a more direct route and just skim around the buildings on the south side of the road. And, sometimes RNG just stinks and you get hit no matter what you do. There shouldn't be any after him, but check your map just to be safe. Once you get out of the trees, however, three final enemies will ride along side of you. Once you reach your destination, you'll have to talk her out of robbing a shopkeeper (yep, she'll definitely fit in fine). A lot of these guys will be running back and forth from cover, and Dead Eye will make getting headshots a lot easier. There had been a guard here while you were sneaking on, but he has since left. You'll eventually be successful in taunting him to come out. Apparently she's going to campaign for women's suffrage, which in Lemoyne is a lot like campaigning to get shot in the face. The tricky part is locking on to the guy to the right of Bill. The only requirement that is going to give you trouble is finding and killing two of the bounty hunters within a minute. You can choose to have Bill take care of it or to take the lead yourself, but why would you let Bill have all the fun. Prerequisite: Advertising, The New American Art - II. If you're going for 100% Compendium completion (you madman or madwoman), do not leave just yet as the man on the second floor has something that you want. Dutch will come into the room now and break down the bathroom door where Catherine Braithwaite is hiding. If they show up in a group, you can save a bit of time by hitting both with the same Dead Eye cycle. Your men will kill the first two that come to investigate once they're inside, but after that a huge fire fight break out. Once an hour has passed after completing Magicians For Sport (assuming Further Questions of Female Suffrage has also been completed), Trelawny will want to speak to you in camp. Use Dead Eye to ensure headshots and move on to your next target. Sadly, he doesn't have it, but he planning on a way to get it. You an Dutch will share a nice moment once you're back, which is a good way to wrap up this mission. From here, if you're feeling bold (and just restored your Dead Eye) consider going out to the porch. You'll want to kill these two guys so they aren't shooting at your back and chipping away at your health. Arthur, Dutch, and Bill become temporarily deputized citizens of Scarlett Meadows County as they help Deputy Archibald shut down a moonshine distillery and steal a wagonload of the Braithwaites' moonshine. Three of the raiders will start off right in front of you, so enter Dead Eye and kill all three of them with one Dead Eye cycle. Prerequisite: An American Pastoral Scene, The Course of True Love - III, AND American Distillation. Keep doing this for a little while, and you'll be throwing out drinks faster than they can drink them up. Colm will show up, and him and Dutch will start talking. To unlock this activity from the Clemens Point camp, you will first have to steer a first coach in the “Friends in very low places” mission with Josiah Trelawny (picture1).Then go talk to Bill in the camp and he will suggest that you come with him and Tilly, rob a new coach (picture2).Take your horse and follow Bill to the place where the coach will pass (picture3). rdr2 rdr2 screenshots sadie adler dutch van der linde karen jones mary beth gaskill molly o’shea red dead redemption 2 rdr2 edit all my fave jewellery was in the first part but these are nice too skgkhk The rest of the prompts are fairly simple, and once you're done an O'Driscoll will start making his way downstairs. You've lost the men for now, and you'll get some rest while Charles keeps watch. It is very tempting to just go straight ahead and wait for Sean to stealth kill the guard, but this is actually much slower and it can be hard to hit the time limit in time. Now only do you need to go to Saint Denis to find Jack, but the Pinkertons arrive and promise to bring 50 men and kill everyone in camp if Dutch doesn't head out quietly. Watch out for those on the side because you don't want them getting free shots on you if they get behind your cover. You want to get headshots now, because there aren't too many enemies here so to get 5 you need to get nearly everyone. However, if you completed The Fine Joys of Tobacco first, you will have to wait one in game hour after finishing it for this mission to become available again. This is one of the easier missions with the requirement because of how few enemies you need to fight. The next one is more challenging, and you need a really good path through the fields if you want to douse all of them in the time limit. This is a very tough segment to get 10 headshots on while not getting hit once, so it will likely take some practice. Finally, you need to ride to the Downes Ranch in 1 minute 55 seconds. Suspecting it was Catherine Braithwaite who kidnapped Jack, Dutch, Arthur, John and the gang ride to Braithwaite Manor to get him back. Once you're at Shady Belle, shoot as soon as you get to your destination behind the gates. Ride as fast as you can and follow the rest of your gang. You want to have some Dead Eye restoring tonics on hand, because if you do this fight will be a lot easier. Get off your horse and the entire gang will run inside. It is very easy to get shot a single time, especially during replays since you won't have any Dead Eye restorative items on you and there is no good way to get some during the mission. Located at the Flat Iron Lake, between the shore and and small island south of Clemens Point. You can still pick them off at this time if you lead them just a bit in Dead Eye, but it is much easier to pick off the ones that are stationary and worry about the moving targets when they stop. The only part you may have trouble with is completing within 11 minutes 30 seconds. Loot each safe as you open it and then walk back to the front of the back. The only way you can fail this one is if you wait too long to emerge as Sean will just kill him if you wait. This can be tough if it catches you off guard, but as long as you know when the horse will run you can catch it almost instantly. There is some degree of randomness to where you will find them, and I thought I found a good pattern but upon replay they weren't in exactly the same spot. It is very common for Anders to come at you from a slightly weird angle and suddenly your back will be to the side of the car. Then, hurry to cover. You'll want to be quick here too as there aren't as many targets and you'll likely need at least a couple more to hit your total. And if you make sure you don't fail any checkpoints or use a healing item, you will achieve the final requirement and get the gold medal. Get back on your horse and follow John. Keep an eye out on the upper balcony because a lot of enemies will run out here to fire at you. Use the initial Dead Eye sequence to pick off two or three of the guys right in front of you. Prerequisite: Advertising, The New American Art - I. Hosea will be found just outside of camp with the wagon of moonshine. Bring your loot to a trapper for a new outfit and a fence for a new trinket. Something to remember for later, probably! Prerequisite: Advertising, The New American Art - II (after 1 in game hour and moving out of camp). Getting 10 kills with a long scoped rifle is very straightforward, and the 70% accuracy is extremely forgiving. Rats. So, the best and most and consistent way to do this is to run directly ahead at first. Alternately, you can come in from the north. Everyone gets incredibly drunk the bar, which is what free moonshine will do to you. Wait for it to leave, then Sean will sneak out and kill the guard ahead of you. Alive. He'll let you in (he's going to be fired later), and continue following Javier and John as they lead you to the stable. He drops the Rare Rolling Block Rifle, and this is the only time in the entire game you can find it. You'll still have a great vantage point of the entire manor from here, and even better the Braithwaites are incredibly unlikely to shoot you from here. Keep an eye on your mini-map to help find where the stragglers are. There are two more guys in here you should headshot. Veer slightly to the right after this and you will see a silo and a small structure a little bit further ahead. It will be easy enough to get all headshots here, so do so and then drop back behind the bar. Kill all the Lemoyne Raiders in Shady Belle. In Red Dead Redemption 2, the Fence is a merchant where you can sell Gold Bars, Stage Coaches, Jewelry, and other stolen items that other merchants won't And then, you need to finish this in 4 minutes 30 seconds, which is a very tight frame. Kill the stable hand showing you the horses. You'll get a map of these too in Chapter 2, and you'll need to hunt five of them if you're going for 100%. There will likely be one right in front of you, and then one more to your right and left. Gwyn will go back and work on the grave while you go and stand guard at the front entrance to keep people from coming in. Get on your horse and follow the two of them to the fishing spot, making conversation along the way. You should have most of the game open to you at this point, so you're likely going to spend a long time in Chapter 3 just exploring. Going For Gold: The only objective that is going to give you any trouble is getting 20 headshots. Once there, climb down from your horse and run to the gazebo. You need to douse all these areas by pouring moonshine on them with action button. The location marker for the next part of this mission will now pop up on your map, but you can do other things before checking it out if you want. Location Clemens Point (Scarlett Meadows, Lemoyne) RDR2 Chapter 3 Missions List: 26. To get her out of camp for a while, Arthur takes Sadie into Rhodes to collect supplies. Going For Gold: This is a nice easy end to the chapter, and all of these requirements are fairly simple. Red Dead Redemption 2 offers the possibility of using small boats and they are useful e.g. For this last part, we wan't to kill as many guys as quickly as well can. Follow Archibald and you'll find the moonshiners just on the other side of the swamp. The ride in is a long one, but you can chat with any of your three partners along the way. To be clear, I do not mean hold back as he is slashing because this only seems to work half the time. He doesn't have too many tricks, so if you see him start to swing his knife, just block and counter afterwards. Sure thing. It serves as the location of the camp during the third chapter of the game. He wants your help rustling some of their prize horses, and the prices he promises are too good to pass up. Ride up to the Braithwaite Manor and let them know your friends are already inside and waiting for you so they'll let you pass. You need a very specific strategy for two of these requirements, and if you're just playing normally it is very easy to wind up with silver and not really know what you did wrong. Stay close to Trelawny as he is climbing down from his horse at the post office. There is some really cool imagery coming up, with most of your camp riding out together and you walking up to Braithwaite Manor as a unified force. Too bad we have to kill him. Try to shoot them before they even get off the wagon if you can. Sean says he can hold them off while you set the tobacco fields on fire, and fortunately you only need to ignite one of them. Almost the entire camp mobilizes for this, so ride with everyone to your destination. Before you can dismount, the two of you hear a wagon riding by and decide to go after it. There is really only one requirement here that isn't basically a given, but it is this bad mix of annoying and somewhat difficult that makes the mission not very fun for replays. Prerequisite: The New South (Must wait three in-game hours). Enter Dead Eye again and clear out anyone else down by you, and then turn your focus to the balcony overhead. Arthur tells her to come along, and Mr. Pearson gives you a list of things to do. Beau is really worried something bad might happen to her and enlists your help to protect her. Follow the trail shown on the map to find your way to her. It isn't a friendly conversation. As soon as you get close to it, reinforcements will begin to arrive from outside. Arthur has his reservations, which are immediately confirmed when the four of you walk into an ambush and...something bad happens. The timer starts once you get control of Arthur after the cutscene in which he escapes. Talk to him and he, Karen, and Lenny will want to recruit you for a big plan they've been cooking up. Aim a throwing knife at his head to kill him. Micah will kick down the door afterwards and you can follow inside. John will call you downstairs, so run to him. It doesn't really have anything to do with the strategy here, but you should just appreciate it anyway. They pull out heir guns and start firing. Doing this will also allow you to complete the mission without being seen. You'll persuade Beau and them to follow you around the bank. Get off of the wagon and go to the back to pick up a crate. For some reason, Dutch doesn't like this much and shooting breaks out. Keep an eye on your mini-map to see where threats are coming from, and find some cover that allows you to keep an eye on the raiders without being in the line of fire. 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